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Abilities/Buff

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Buffs are abilities that serve to empower your own units.

BuffsEdit

Ability: Absorb Pain Strength: N/A Range: Touch
Type: Active Subtype: Buff
Absorb Pain This Unit links itself to target friendly unit that is not already linked. Any damage dealt to the linked unit is instead reduced by 35% and dealt to this unit.
  • Can only be used once per combat
  • Any one unit can not be protected multiple times
  • This effect cannot be chained
  • The unit will guard after use
  • Can not be used on Machine Machines or other units with absorb pain


Ability: Awaken Spirit Strength: +3 Physical Text +500 Happiness Text
Type: Active, Buff Range: Touch
Awaken Spirit Bestows +500 Happiness Text and +3 Physical Text melee damage to an Animal Animal until the end of combat.
  • Cooldown: 1 Turns Text
Ability: Bestow Iron Heart Strength: 15 Health Text
Type: Active Subtype: Buff, Heal Range: Touch
Bestow Iron Heart Restores 15 Health Text to target friendly unit. In addition, the unit receives +1 Defense Text, +1 Resistance Text, and Strong Will Strong Will until the end of combat.
  • Can only be used once per combat
Ability: Dragon Ancestry Range: Touch
Type: Active Subtype: Buff
Dragon Ancestry Bestows High Morale(Ability) High Morale, Fire Protection 40%Fire Text Protection, and Fire Damage Fire Strike on target friendly DraconianIcon Draconian unit until end of combat.
  • Can only be used once per battle
Ability: Guardian Flame Strength: 10 Health Text
Type: Active Subtype: Buff, Heal Range: Touch
Guardian Flame Restores 10 Health Text to target friendly unit. In addition, the unit receives Fire Protection 40%Fire Text Protection and the unit's melee attacks deal +2 Fire Text damage until the end of combat.
  • Can only be used once per battle
Ability: Nourishing Meal Strength: +15 Health Text + 100 Happiness Text
Type: Active Subtype: Heal, Buff
Nourishing Meal Gives +15 Health Text + 100 Happiness Text to target friendly unit, and heals for 15 Health Text. Outside combat, heals the party for 15 Health Text divided among the wounded.
  • Undead units can be healed with this ability, but are unaffected by the morale bonus.
  • Incorporeal and Machine units can never be affected by this ability.
  • Can be used only once per battle
  • Does nothing to Morale outside of combat.
Ability: Sprint Strength: +12 Movement Text
Type: Active Subtype: Buff Range: N/A
Sprint The unit is able to Sprint in combat. Sprinting provides an additional +12 Movement Text and enemy Attacks of Opportunity are avoided.
  • The unit may still attack after sprinting
  • Cooldown: 3 Turns Text
  • Can not be used by Embarked Embarked units
Ability: Touch of Faith Strength: +3 Resistance Text +400 Happiness Text
Type: Active Subtype: Buff Range: Touch
Touch of Faith Bestows +3 Resistance Text and +400 Happiness Text on target friendly unit until end of combat.
  • Can only be used once per battle
Ability: War Cry Strength: +3 Physical Text
Type: Active, Buff Range: N/A
War Cry Grants the unit +3 Melee damage until the end of the turn.
  • Can only be used once per battle.

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