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Classification Abilities classify the unit according to role or other inherent properties. These are often used as handles for conditional effects.

ClassificationsEdit

Ability: Animal Range: N/A
Type: Passive Subtype: Classification
Animal The unit is an Animal, and it has Forestry Forestry.
Ability: Animated Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Animated This unit is Animated, and will perish at end of battle.
Ability: Archer Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Archer The unit is an Archer
Ability: Armored Magnitude: +2 Defense Text
Type: Passive Subtype: Classification, Stat Modifier
Armored This unit is Armored and has +2 Defense Text.
Ability: Boat Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Boat The unit is a Boat
Ability: Cavalry Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Cavalry The unit is a Cavalry unit, is Mounted Mounted and can Charge Charge
Ability: Combat Summon Strength: 7 Turns Text
Type: Passive Subtype: Classification
Cast Spell The unit is a Combat Summon, sustained for 7 Turns Text, and is susceptible to Banish Banish and Arcane Binding Arcane Binding
Ability: Devout Magnitude: +3 Physical Text
Type: Passive Subtype: Classification, Stat Modifier
Devout This unit is Devout and deals +3 Physical Text damage against Heretic Heretics
Ability: Draconian
Type: Passive Subtype: Classification
DraconianIcon This unit is an Draconian, and gains:
Ability: Dragon Strength: N/A
Type: Passive Subtype: Classification
Dragon The unit is a Dragon and has:
Ability: Dwarf Strength: N/A Range: N/A
Type: Passive Subtype: Classification
DwarfIcon This unit is a Dwarf, costs 10% more Gold Text and Mana Text to recruit, and has:
Ability: Elemental Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Elemental The unit is an Elemental, and has the Elemental Immunities
Ability: Fey Strength: N/A
Type: Passive Subtype: Classification
Fey The unit has Forestry Forestry, Wetland Walking Wetland Walking, and Blight Weakness 40% Blight Text Weakness.
Ability: Giant Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Giant This unit is a Giant, and has Wall Crushing Wall Crushing, Mountaineering Mountaineering, and +2 Vision Range on the surface layer
Ability: Goblin Strength: N/A Range: N/A
Type: Passive Subtype: Classification
GoblinIcon This unit is a Goblin and has -5 Health Text, costs 10% less Gold Text and Mana Text to recruit, and has:
Ability: Halfling Strength: N/A Range: N/A
Type: Passive Subtype: Classification
RaceHalflingsIconLarge This unit is a Halfling and has:
Ability: Heretic Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Heretic This unit is a Heretic
Ability: Hero Strength: N/A
Type: Passive Subtype: Classification
Hero This unit is a Hero, and has
Ability: High Elf Strength: N/A
Type: Passive Subtype: Classification
HighElfIcon This unit is a High Elf and has:
Ability: Human Strength: N/A
Type: Passive Subtype: Classification
HumanIcon This unit is a Human, has Mariner Mariner and
Ability: Incorporeal Strength: N/A
Type: Passive Subtype: Classification
Incorporeal This unit has Pass Wall Pass Wall and Physical Protection 60%Physical Text Protection. It is also immune to Stunned Stunned, Immolated Immolated and all Physical Defense Text (de)buffs.
Ability: Infantry Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Infantry This unit is an Infantry unit, and has Wall Climbing Wall Climbing
Ability: Irregular Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Irregular This unit is an Irregular
Ability: Laborer Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Machine This unit is a Laborer, and has no attack capabilities.

Whan there are no friendly units on the battlefield, it gains Cause Fear Paralyzed with Fear

Ability: Leader Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Leader This unit is the Leader, and has:
Ability: Machine Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Machine This unit is a Machine, Cannot Regenerate Cannot Regenerate, and has
Spirit Protection 100%Spirit Text Protection and Blight Protection 100%Blight Text Protection
Ability: Magical Origin Strength: N/A
Type: Passive Subtype: Classification
Cast Spell This unit is of Magical Origin, and as such susceptible to the Banish Banish and Arcane Binding Arcane Binding Spells.
Ability: Monster Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Monster This unit is a Monster
Ability: Naga Strength: N/A
Type: Passive Subtype: Classification
NagaIcon This unit is a Naga.
Ability: Orc Strength: N/A Range: N/A
Type: Passive Subtype: Classification
OrcIcon This unit is a Orc and has:
Ability: Pikeman Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Pikeman This unit is a Pikeman, and has First Strike First Strike,
Polearm Polearm and Pike Square Pike Square
Ability: Sea Creature Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Sea Creature This unit is a Sea Creature
Ability: Summoned Strength: N/A
Type: Passive Subtype: Classification
Cast Spell This unit is Summoned and is susceptible to the Banish Banish and Arcane Binding Arcane Binding Spells.
  • It requires Mana Text Mana upkeep instead of Gold Text Gold
Ability: Support Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Support This unit is a Support unit and has True Sight True Sight
Ability: Undead Strength: N/A
Type: Passive Subtype: Classification
Undead This unit is Undead, and has:

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