FANDOM


Inflict Effects are abilities that have a chance to induce negative Status Effects to enemy units whenever they are hit by melee or ranged attacks.

Inflict EffectsEdit

Ability: Despair Strike Strength: 10 Spirit Resistance Text
Type: Passive Subtype: Inflict Effect
Despair Melee attacks can inflict Despair Despair.
Ability: Despair Duration: 3 Turns Text
Type: Passive Subtype: Spirit Text Status Effect
Despair This unit suffers -200 Happiness Text Morale and Spirit Weakness 20% Spirit Text Weakness.
Ability: Freezing Projectiles Strength: 8 Frost Resistance Text
Type: Passive Subtype: Inflict Effect
Frozen Ranged attacks can inflict Frozen Freezing Cold
Ability: Frozen Duration: 1 Turns Text
Type: Passive Subtype: Frost Text Status Effect
Frozen This unit cannot take any action, and is always Flanked. This unit also gains Frost Protection 40%Frost Text Protection and Fire Protection 40%Fire Text Protection.
Ability: Frostbite Projectiles Strength: 7 Frost Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Frostbite Ranged attacks can inflict Inflict Frostbite Frostbite.
Ability: Frostbitten Duration: 3 Turns Text
Type: Passive Subtype: Frost Text Status Effect
Inflict Frostbite This unit suffers -2 Defense Text.
Ability: Immolating Projectiles Strength: 9 Fire Resistance Text
Type: Passive Subtype: Inflict Effect
Immolated Ranged attacks can inflict Immolated Immolation.
Ability: Immolated Duration: 2 Turns Text
Type: Passive Subtype: Fire Text Status Effect
Immolated This unit suffers 3 Fire Text damage at the start of each combat round. This unit also suffers -1 Defense Text, -1 Resistance Text, -400 Happiness Text and -2 Physical Text strength.
Ability: Inflict Bleeding Wounds Strength: 9 Physical Defense Text
Type: Passive Subtype: Inflict Effect
Bleeding Melee and Ranged attacks can inflict Bleeding Bleeding Wounds.
Ability: Bleeding Duration: 2 Turns Text
Type: Passive Subtype: Physical Defense Text Status Effect
Bleeding This unit suffers 4 Physical Text damage at the start of each combat round.
Ability: Inflict Brain Rot Strength: 7 Blight Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Brain Rot Melee and Ranged attacks can inflict Inflict Brain Rot Brain Rot.
Ability: Brain Rot Duration: End of Combat
Type: Passive Subtype: Blight Text Status Effect
Inflict Brain Rot This unit suffers -20 Casting Points Text.
Ability: Inflict Chilling Strength: 8 Frost Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Chilling Melee and Ranged attacks can inflict Chilling
Ability: Chilled Duration: 2 Turns Text
Type: Passive Subtype: Frost Text Status Effect
Inflict Chilling This unit suffers -1 Defense Text and Frost Weakness 20% Frost Text Weakness.
  • This debuff can stack multiple times on the same unit
Ability: Inflict Crippling Wounds Strength: 9 Physical Defense Text
Type: Passive Subtype: Inflict Effect
Impaired Melee and Ranged attacks can inflict Weakened Crippling Wounds.
Ability: Crippled Duration: 2 Turns Text
Type: Passive Subtype: Physical Defense Text Status Effect
Weakened This unit suffers -12 Movement Text.
Ability: Inflict Curse Strength: 8 Blight Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Curse Melee and Ranged attacks can inflict Cursed Curse.
Ability: Cursed Duration: Turns Text
Type: Passive Subtype: Blight Text Status Effect
Cursed This unit suffers -2 Defense Text, -2 Resistance Text and -300 Happiness Text.
Ability: Inflict Daze Strength: 7 Spirit Resistance Text
Type: Passive Subtype: Inflict Effect
Broken Spirit Melee and Ranged attacks can inflict Dazed Daze.
Ability: Dazed Duration: 2 Turns Text
Type: Passive Subtype: Spirit Text Status Effect
Dazed The unit cannot perform actions other than move and guard.
Ability: Inflict Dazzled Strength: 7 Spirit Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Dazzled Melee and Ranged attacks can inflict Dazzled Dazzled.
Ability: Dazzled Duration: 3 Turns Text
Type: Passive Subtype: Spirit Text Status Effect
Dazzled This unit cannot perform Retaliations or Attacks of Opportunity.
Ability: Inflict Despair Strength: 10 Spirit Resistance Text
Type: Passive Subtype: Inflict Effect
Despair Melee and Ranged attacks can inflict Despair Despair.
Ability: Despair Duration: 3 Turns Text
Type: Passive Subtype: Spirit Text Status Effect
Despair This unit suffers -200 Happiness Text Morale and Spirit Weakness 20% Spirit Text Weakness.
Ability: Inflict Enfeebling Fever Strength: 7 Blight Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Enfeebling Fever Melee and Ranged attacks can inflict Inflict Enfeebling Fever Enfeebling Fever.
Ability: Enfeebling Fever Duration: 4 Turns Text
Type: Passive Subtype: Blight Text Status Effect
Inflict Enfeebling Fever This unit suffers -3 Defense Text and -300 Happiness Text.
Ability: Inflict Exhausting Fatigue Strength: 7 Blight Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Exhausting Fatigue Melee and Ranged attacks can inflict Inflict Exhausting Fatigue Exhausting Fatigue.
Ability: Exhausting Fatigue Duration: 4 Turns Text
Type: Passive Subtype: Blight Text Status Effect
Inflict Exhausting Fatigue This unit suffers -300 Happiness Text and -4 Physical Text melee strength.
Ability: Inflict Freezing Cold Strength: 8 Frost Resistance Text
Type: Passive Subtype: Inflict Effect
Frozen Melee and Ranged attacks can inflict Frozen Frozen
Ability: Frozen Duration: 1 Turns Text
Type: Passive Subtype: Frost Text Status Effect
Frozen This unit cannot take any action, and is always Flanked. This unit also gains Frost Protection 40%Frost Text Protection and Fire Protection 40%Fire Text Protection.
Ability: Inflict Frostbite Strength: 7 Frost Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Frostbite Melee and Ranged attacks can inflict Inflict Frostbite Frostbite
Ability: Frostbitten Duration: 3 Turns Text
Type: Passive Subtype: Frost Text Status Effect
Inflict Frostbite This unit suffers -2 Defense Text.
Ability: Inflict Immolation Strength: 9 Fire Resistance Text
Type: Passive Subtype: Inflict Effect
Immolated Melee and Ranged attacks can inflict Immolated Immolation.
Ability: Immolated Duration: 3 Turns Text
Type: Passive Subtype: Fire Text Status Effect
Immolated This unit suffers 3 Fire Text damage at the start of each combat round. This unit also suffers -1 Defense Text, -1 Resistance Text, -400 Happiness Text and -2 Physical Text strength.
Ability: Inflict Noxious Vulnerability Strength: 7 Blight Resistance Text
Type: Passive Subtype: Inflict Effect
Inflict Noxious Vulnerability Melee and Ranged attacks can inflict Inflict Noxious Vulnerability Noxious Vulnerability.
Ability: Noxious Vulnerability Duration: 4 Turns Text
Type: Passive Subtype: Blight Text Status Effect
Inflict Noxious Vulnerability This unit suffers -2 Resistance Text and -300 Happiness Text.
Ability: Inflict Scorching Heat Strength: 7 Fire Resistance Text
Type: Passive Subtype: Inflict Effect
Immolated Melee and Ranged attacks can inflict Immolated Scorching Heat.
Ability: Scorched Duration: 3 Turns Text
Type: Passive Subtype: Fire Text Status Effect
Immolated This unit suffers -3 strength.
Ability: Inflict Severely Poisoned Strength: 9 Blight Resistance Text
Type: Passive Subtype: Inflict Effect
Poisoned Melee and Ranged can inflict Poisoned Severely Poisoned.
Ability: Severely Poisoned Duration: 3 Turns Text
Type: Passive Subtype: Blight Text Status Effect
Poisoned This unit suffers 4 Blight Text damage at the start of each combat round for 3 Turns Text. This unit also suffers -500 Happiness Text and cannot be healed on the strategic map for 3 Turns Text.
Ability: Inflict Shocking Strength: 7 Shock Resistance Text
Type: Passive Subtype: Inflict Effect
Stunned Melee and Ranged attacks can inflict Stunned Shocking.
Ability: Shocked Duration: 2 Turns Text
Type: Passive Subtype: Shock Text Status Effect
Stunned This unit suffers -8 Movement Text and Shock Weakness 40% Shock Text Weakness.
Ability: Inflict Spirit Breaking Strength: 9 Spirit Resistance Text
Type: Passive Subtype: Inflict Effect
Broken Spirit Melee and Ranged attacks can inflict Broken Spirit Spirit Breaking.
Ability: Broken Spirit Duration: 3 Turns Text
Type: Passive Subtype: Spirit Text Status Effect
Broken Spirit This unit suffers -2 Resistance Text and -600 Happiness Text.
Ability: Inflict Stun Strength: 8 Shock Resistance Text
Type: Passive Subtype: Inflict Effect
Stunned Melee and Ranged attacks can inflict Stunned Stun.
Ability: Stunned Duration: 1 Turns Text
Type: Passive Subtype: Shock Text Status Effect
Stunned This unit cannot take any action, and is always Flanked.
Ability: Razor Projectiles Strength: 9 Physical Defense Text
Type: Passive Subtype: Inflict Effect
Bleeding Ranged attacks can inflict Bleeding Bleeding Wounds.
Ability: Bleeding Duration: 2 Turns Text
Type: Passive Subtype: Physical Defense Text Status Effect
Bleeding This unit suffers 4 Physical Text damage at the start of each combat round.
Ability: Scorching Projectiles Strength: 7 Fire Resistance Text
Type: Passive Subtype: Inflict Effect
Immolated Ranged attacks can inflict Immolated Scorching Heat.
Ability: Scorched Duration: 2 Turns Text
Type: Passive Subtype: Fire Text Status Effect
Immolated This unit suffers -3 strength.
Ability: Shock Projectiles Strength: 7 Shock Resistance Text
Type: Active Subtype: Inflict Effect
Stunned Ranged attacks can inflict Stunned Shocking.
Ability: Shocked Duration: 2 Turns Text
Type: Passive Subtype: Shock Text Status Effect
Stunned This unit suffers -8 Movement Text and Shock Weakness 40% Shock Text Weakness.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.