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Dwellings

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See also:Minor Races

Dwellings are the cities of non-main races (you cannot start as them). They spawn randomly based on map generation preferences in the advanced set-up in Random Maps. Players may interact with them in the same way with as Independent cities in that they may to do quests, wage war against, conquer and assimilate them. Dwellings provide units based on their race, of which there are currently four (Giants, Dragons, Fey, and Archons). These units may be very powerful: the Golden Dragon, produced at a Dragon's Lair dwelling, is arguably the strongest, if not the strongest unit in the game.

All specific information about the dwellings, their units, and their buildings, is found on their respective pages.

Dragon's PeakEdit

The Dragons are an ancient race of powerful reptilian creatures. Born into this world during its creation, the Dragons are said to have shaped the world for the other races to inhabit. Each Dragon type to emerge represented one element; ranging from metals and gems to fire and frost. The Giants came next, shaping the land in finer detail, often changing what the Dragons had formed. This is thought to be the source of the fierce animosity between the two races. All Dragons can fly and possess powerful magical abilities and immunities, combining breath attacks with powerful claws.

--The Tome of Wonders

Giant's KeepEdit

According to ancient scripture, the Giant kin helped the Allfather form the continents, with Fire Giants directing the flow of molten rock, the Rock Giants shaping the solidified rock, and the Storm Giants giving the lands their final polish through erosion. The Titans were the masters of the Giants, and they oversaw the work of their kin, until the Giants rebelled. Now, Giants are rarely seen, and they keep mostly to themselves. They can sometimes be rallied behind a cause though, often with devastating results.

--The Tome of Wonders

NecropolisEdit

Archon Revenants are corruptions of the glorious and noble Archon. In life, the Archon were a race of enlightened men. Outwardly very similar to humans, their inner peace and nature resembled that of the elves. Always helping humanity, their most fervent goal was fighting and obliterating the undead, who they saw as their ultimate nemesis. They eventually left, leaving behind tombs of warriors in large necropoles. By some cruel twist of fate, they eventually rose from their resting places as undead themselves. Nothing like their former selves, these Archon Revenants are soulless beings intend on spreading death and destruction.

--The Tome of Wonders

Sylvan CourtEdit

Fey are supernatural beings with a close connection to nature. As caretakers of the woods they favor deep forests and often shun the other races. However, due to their playfulness, curiosity and carefree nature, the strongly individual Fey can be found all over Athla supporting a wide variety of different causes. All Fey are highly magical and possess unique magic abilities.

--The Tome of Wonders

Naga LairEdit

Golden realms2 This Content is exclusive to the Golden Realms Expansion

'The Naga are an ancient race of powerful, reptilian creatures. They tend to hide in their swamps and only come out when provoked or hired in mercenary armies. Ruled by Matriarchs, they have a strictly organized society, so much so that the different roles and duties have started influencing their appearance. All Naga are strong melee fighters, with the slightly dimwitted Glutton the strongest of them all. The Matriarch possesses powerful magical abilities to control her subjects and neutralize enemy threats.'

--The Tome of Wonders

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