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All Elementals are Immune to:

Units[]

Following here are all elementals in game:

'A dust storm. That's what I thought at first. It flew at me with the force of a tornado. The air buzzed. The hair on my feet stood on end. I drove my camel towards the oasis, thinking the well would make a decent hiding place. I suddenly found myself falling head over heels in a pile of thorny weeds. The Air Elemental came at me, and all around me flew a hundred tumbleweed balls. The things must have been distracted because it forgot entirely about me, and flew off with all the tumbleweeds.'

--Where's Symba?, Ham the Wanderer

Air Elemental
  

Unit: Air Elemental RecruitOrigin: Elementals
Tier III: 60 Hit Points 36 Floating 12 Defense 11 Resistance Cost: 200 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Air Elemental Summon Air Elemental(150 Casting Points 18 Mana/Turn)
Evolves from: Lesser Air Elemental
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:
  • Trooper +1 Shock Melee +6 Hit Points
  • Veteran +1 Shock Melee +6 Hit Points +1 Defense
  • Expert +1 Shock Melee +6 Hit Points +1 Resistance
  • Elite +1 Shock Melee +12 Hit Points +1 Defense, Static Shield Static Shield

'I don't know why they were surprised. Blight creeps across fertile lands, like a beast. That it suddenly assumed a living form and ruthlessly blasted the kings knights with infection and corrosive ooze...I didn't wait for their flesh to melt from their bones.'

--Reason for Retreat, by Ham the Wanderer

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Blight Elemental
  

Unit: Blight Elemental RecruitOrigin: Elementals
Tier III: 75 Hit Points 32 Floating 13 Defense 11 Resistance Cost: 200 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Blight Elemental Summon Blight Elemental(150 Casting Points 18 Mana/Turn)
Evolves from: Lesser Blight Elemental
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:
  • Trooper +1 Blight Damage Melee +6 Hit Points
  • Veteran +1 Blight Damage Melee +6 Hit Points +1 Defense
  • Expert +1 Blight Damage Melee +6 Hit Points +1 Resistance
  • Elite +1 Blight Damage Melee +12 Hit Points +1 Defense

'The hulking mass of dirt lifted the earth beneath our feet. An inexperienced Storm Sister loosed a barrage of lightning. The thing didn't even flinch. The spearman and archers struck, but it pounded those that didn't flee into the ground. I ordered the troops to spread out. We struck it over and over, but how do you know how well you're fighting a being of earth? Eventually, the earth elemental could not sustain its form and crumbled back into the clods of dirt from which it rose.'

--Dirty Jobs, Xenock Treestar, Ranger

Earth Elemental
  

Unit: Earth Elemental RecruitOrigin: Elementals
Tier III: 75 Hit Points 28 Floating 13 Defense 9 Resistance Cost: 200 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Earth Elemental Summon Earth Elemental(150 Casting Points 18 Mana/Turn)
Evolves from: Lesser Earth Elemental
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'The creature moved just like a man made of flames, this Fire Elemental. It cut us off before we could get to the river, blasting our company with its fists of flame. I wished for a frost cannon, but with the withdrawal of the Frostlings to the northern tundra, the technology to build such devices was lost. We were forced to extinguish is by force of steel. Many of our blows did little damage, but little by little the sparks faded to embers and the flames smoldered.'

--Encounters in Invention, by Roper Hetlam, Dreadnought

Fire Elemental
  

Unit: Fire Elemental RecruitOrigin: Elementals
Tier III: 60 Hit Points 32 Floating 12 Defense 11 Resistance Cost: 200 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Fire Elemental Summon Fire Elemental(150 Casting Points 18 Mana/Turn)
Evolves from: Lesser Fire Elemental
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'Most summoners agree, it's no longer trendy to summon water elementals, and with a slight alteration to the old spell, you can freshen it and summon something much more in vogue for all your battlefield needs. So imagine my excitement when I got my summoners license and clearance papers from the Commonwealth Ministry of Sorcery and Summoning(CMOSS) to summon my first Frost Elemental. Keep them away from fire, and feed them a steady diet of ice cubes, and they'll freeze any enemy that tries to siege your castle. And in case of dinner parties, they're great for chilling drinks.'

--Conjurer's Chic, by Babbette Mumraht, Magic-Reporter

Frost Elemental
  

Unit: Frost Elemental RecruitOrigin: Elementals
Tier III: 70 Hit Points 32 Floating 14 Defense 11 Resistance Cost: 200 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Frost Elemental Summon Frost Elemental(150 Casting Points 18 Mana/Turn)
Evolves from: Lesser Frost Elemental
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'Study the invisible breeze. A breath upon my arm, a blast of wind able to deliver a powerful punch. The citizens of the realms of air are not all monstrous beasts. Many are finer, more like us. Not monsters, but man and woman that pull the air around themselves like we pull flesh around our souls.'

--The Tome of Sky, by Aril Tempestus

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Lesser Air Elemental
  

Unit: Lesser Air Elemental RecruitOrigin: Elementals
Tier II: 45 Hit Points 36 Floating 11 Defense 10 Resistance Cost: 100 Gold Upkeep: 8 Gold/Turn
Can be summoned with Summon Lesser Elemental Summon Lesser Elemental(120 Casting Points 12 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'At Arcanus Academy, we would summon Lesser Blight Elementals, loosing them into the dormitories the night before the Final Exams to spread a little nausea and plague before the big test. I like to think of it as the first test question, whether they could handle a little anxiety.'

--More than Lectures, by Headmaster Myke Gonnagull

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Lesser Blight Elemental
  

Unit: Lesser Blight Elemental RecruitOrigin: Elementals
Tier II: 55 Hit Points 32 Floating 12 Defense 10 Resistance Cost: 100 Gold Upkeep: 8 Gold/Turn
Can be summoned with Summon Lesser Elemental Summon Lesser Elemental(120 Casting Points 12 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'Petra loved rocks. While other kids played with friends, she gathered earth friends. Unbreakable. Solid. Supportive. Not like her heartless father. One night, he thought to fix his girl's peculiarities. As her father's cudgel struck, Petra's friends rose, forming a man of stone. Petra entered the Druid's Enclave an orphan. She taught us all to trust the earth.'

--Oakenshire Enclave, by Antlerianis

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Lesser Earth Elemental
  

Unit: Lesser Earth Elemental RecruitOrigin: Elementals
Tier II: 55 Hit Points 28 Floating 12 Defense 8 Resistance Cost: 100 Gold Upkeep: 8 Gold/Turn
Can be summoned with Summon Lesser Elemental Summon Lesser Elemental(120 Casting Points 12 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:
  • Trooper +1 Physical Damage Ranged +4 Hit Points
  • Veteran +1 Physical Damage Ranged +4 Hit Points +1 Defense, Defender Defender
  • Expert +1 Physical Damage Ranged +4 Hit Points +1 Resistance, Regrowth Regrowth
  • Elite +1 Physical Damage Ranged +8 Hit Points +1 Defense

'I stared at the campfire, feeling cold. Then a voice spoke, 'I'll grant your wish and make you warmer.' I told the voice I would accept the offer only after donning my red ring. I highly recommend magic rings. The Lesser Fire Elemental rose from the fire and I embraced it without being burned, for the red ring protected me.'

--Must-Have Magic Items, Bezos the Mage

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Lesser Fire Elemental
  

Unit: Lesser Fire Elemental RecruitOrigin: Elementals
Tier II: 45 Hit Points 32 Floating 11 Defense 10 Resistance Cost: 100 Gold Upkeep: 8 Gold/Turn
Can be summoned with Summon Lesser Elemental Summon Lesser Elemental(120 Casting Points 12 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'I know that Ice chests are the latest rage among magical appliances. Though personally, I prefer to summon a few Lesser Frost Elementals to carry my supplies that require refrigeration. They aren't as powerful in battle, but are much more obedient than their elder brethren.'

--Sorcery for Everyday, by Vondervuvu Flickenstin, Magician

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Lesser Frost Elemental
  

Unit: Lesser Frost Elemental RecruitOrigin: Elementals
Tier II: 50 Hit Points 32 Floating 13 Defense 10 Resistance Cost: 100 Gold Upkeep: 8 Gold/Turn
Can be summoned with Summon Lesser Elemental Summon Lesser Elemental(120 Casting Points 12 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

Lesser Shadow Stalker
    
Unit: Lesser Shadow StalkerRecruitOrigin: Rogue Requires: Corrupted Killers Corrupted Killers
Tier II: 40 Hit Points 32 Floating 9 Defense 10 Resistance Cost: 110 Gold 10 Mana Upkeep: 8 Gold/Turn
Evolves from Scoundrel when Corrupted Killers Corrupted Killers is researched
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.





Experience Ranks:
  • Trooper +1 Frost Melee +4 Hit Points
  • Veteran +1 Physical Damage Melee +4 Hit Points +1 Defense
  • Expert +1 Frost Melee +4 Hit Points +1 Resistance
  • Elite +1 Physical Damage Melee +8 Hit Points +1 Defense

'Let your candle flame glow,
Servants of the sunrise.
Let lady light shine so.
Worry not that with it tries,
To burn away the fog.
Morning fire ignite,
Pierce the darkest bog,
Come to me and fight,
Set the world alight.

--A Song for the Lesser Lights, by Willa Loveday, Master Bard

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Lesser Spirit Elemental
  

Unit: Lesser Spirit Elemental RecruitOrigin: Elementals
Tier II: 50 Hit Points 28 Floating 12 Defense 10 Resistance Cost: 100 Gold Upkeep: 8 Gold/Turn
Can be summoned with Summon Lesser Elemental Summon Lesser Elemental(120 Casting Points 12 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

Shadow Stalker
    
Unit: Shadow StalkerRecruitOrigin: Rogue Requires: Planar Gate
Tier III: 60 Hit Points 32 Floating 11 Defense 11 Resistance Cost: 200 Gold 40 Mana Upkeep: 16 Gold/Turn
Evolves from Lesser Shadow Stalker when Produce Shadow Stalker Produce Shadow Stalker is researched
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • force a line break.
Experience Ranks:

'When the edged of the world fray, we'll see that there is life in all things, including light itself. Some sorcerers sense what I divulge tonight. Beings that strike with the sacred glow of stars and move as quickly as a blinding flash can be coaxed through mana-conduits from their bright realms to dance across our own.'

--Mages Amused, by Merra Lynn

Golden Realms This Unit is exclusive to the Golden Realms Expansion

Spirit Elemental
  

Unit: Spirit Elemental RecruitOrigin: Elementals
Tier III: 70 Hit Points 32 Floating 13 Defense 11 Resistance Cost: 200 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Spirit Elemental Summon Spirit Elemental(150 Casting Points 18 Mana/Turn)
Evolves from: Lesser Spirit Elemental
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:
  • Trooper +1 Spirit Damage Ranged +1 Spirit Damage Melee +6 Hit Points
  • Veteran +1 Spirit Damage Ranged +6 Hit Points +1 Defense
  • Expert +1 Spirit Damage Ranged +1 Spirit Damage Melee +6 Hit Points +1 Resistance
  • Elite +1 Spirit Damage Ranged +12 Hit Points +1 Defense, Projectile Reflection Projectile Reflection


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