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This contains all possible structures, hazards, and treasures that can be found on the Strategic Map.


Related Link: You can find a table of statistics about item drops, guard groups, rewards and tons of other details here, courtesy of extensive testing by Decoy. We hope to incorporate this information into the wiki eventually.


HazardsEdit

Blighted VinesEdit

Causes 8 Blight Text damage for 4 Turns Text on entry.

Giant CobwebsEdit

Soaks all move points on entry.

Hook BriarEdit

Causes 20 Physical Text damage on entry.

TreasuresEdit

Cartographer's TentEdit

Reveals a portion of the strategic map.

Casting CatalystEdit

Provides an additional 20-30 Casting Points Text.

Column of ChampionsEdit

Adds a level or promotion to each unit in the army.

  • Does not work on heroes at the max level for the map

FlotsamEdit

Contains an amount of Gold.

Gold StashEdit

A stash of some amount of Gold.

Item SackEdit

Contains Items for your Heroes.

Mana StashEdit

A stash of some amount of Mana.

Production ResourcesEdit

Adds a free city upgrade (you choose between two random ones) to your closest city.

Refugee CampEdit

Adds some population to the closest city.

Scrolls of KnowledgeEdit

A boost of knowledge to current research.

Treasure ChestEdit

Contains an amount of Gold and Mana.

Treasure SitesEdit

Rewards for the following need to be verified and changed.

Air NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

Ancient RuinsEdit

Pillar of the Stylites
Strong Ancient Ruins 10 Knowledge Text
Type Treasure site Defenders
Battlefield Enchantment Mass Curse Mass Curse Reward Average 22.75 Research


Creation NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

Crystal TreeEdit

Crystal Tree +20 Mana Text
Type Treasure site
Battlefield Enchantment Dampening Field Dampening Field Reward Mana, item
When explored, add +20 Mana Text when located within your domain.

Destruction NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

DungeonEdit

Legendary Treasure Site

  • Units, Items
  • +30 Production Text
  • Golden realms2Allows construction of Slaughter Pits in the controlling city.

Earth NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

Fire NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

Flowrock QuarryEdit

Template:Flowrock Quarry 20 Production Text
Type Treasure site
Battlefield Enchantment Non Reward Up to 2 items; 63 Gold Text in average
When explored, add +20 Production Text when located within your domain.

Golden realms2 Unlocks: Flowrock Citadel Flowrock Citadel.

Forbidden SanctumEdit

Legendary Forbidden Sanctum 30 Mana Text
Type Treasure site
Battlefield Enchantment Mass Bless Mass Bless or Mass Curse Mass Curse Reward A spell chosen among Secret spells and other spells; average 66 Mana Text and 39.6 Casting Points Text
When explored, add +30 Mana Text when located within your domain.

Golden realms2 Unlocks: Altar of Bound Souls Altar of Bound Souls.

Gold MineEdit

Gold Mine +10 Gold Text
Type Resource site
Battlefield Enchantment None Reward Gold
When explored, add +10 Gold Text when located within your domain.

Great FarmEdit

  • Units, Items, Gold
  • +100 Population Text

InnEdit

Inns start with only tier I units. Every 10 turns (i.e. on turn 11, 21, etc.) the troops they propose are replaced and another tier is unlocked (T2 on turn 21, T3 on turn 21). An Inn can propose maximum one T3 unit for hire. Mercenaries can be hired here.

  • +100 Happiness Text when inside your domain

Lost CityEdit

Golden realms2 This Structure is exclusive to the Golden Realms Expansion

Mythical Treasure Site

Magma ForgeEdit

Magma Forge +10 Production Text
Type Resource site
Battlefield Enchantment Choking Fumes Choking Fumes Reward Gold
When explored, add +10 Production Text when located within your domain.

Mana NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

Master ShipyardEdit

Ships can be recruited from this structure.

  • +10 Production Text, +5 Gold Text, +5 Mana Text when inside your domain

Spring of LifeEdit

Treasure Site

  • Items
  • +150 Population Text, +50 Happiness Text when inside your domain
  • Golden realms2Allows construction of Stables of Vigor in the controlling city.

Sunken CityEdit

Mythical Sunken City 10 Production Text, 10 Gold Text, 10 Mana Text, 10 Knowledge Text
Type Treasure site
Battlefield Enchantment None Reward A high-level spell; 1 unit or 1 item (depending on the defenders); average 120 Knowledge Text
When explored, add +10 Production Text, +10 Gold Text, +10 Mana Text, +10 Knowledge Text when located within your domain.

Golden realms2 Unlocks: Sanctuary of the Deep Sanctuary of the Deep.


TombEdit

Epic Tomb 5 Production Text, 5 Gold Text, 5 Mana Text, 5 Knowledge Text
Type Treasure site
Battlefield Enchantment Greater Animate Dead Greater Animate Dead Reward 1 item; about 50 Gold Text and 50 Mana Text
When explored, add +5 Production Text, +5 Gold Text, +5 Mana Text, +5 Knowledge Text when located within your domain.

Golden realms2 Unlocks: Shrine of Animation Crypt of Unlife.


Trading PostEdit

Trading Post +20 Gold Text
Type Treasure site
Battlefield Enchantment None Reward Items, Gold
When explored, add +20 Gold Text when located within your domain.

Vault of KnowledgeEdit

Treasure Site

  • Knowledge
  • +20 Knowledge Text when inside your domain
  • Golden realms2Allows construction of Focus Chamber Focus Chamber

in the controlling city.

Water NodeEdit

  • Mana
  • +10 Mana Text when inside your domain

Wizard Tower RuinsEdit

Mythical Wizard Tower Ruins 30 Knowledge Text
Type Treasure site
Battlefield Enchantment Prismatic Spire Reward A high-level spell; 1 item; average 120 Knowledge Text
When explored, add +30 Knowledge Text when located within your domain.

Golden realms2 Unlocks: Arcane Catalyst Arcane Catalyst.


ZigguratEdit

Mythical Treasure Site

  • Items, Gold
  • +30 Gold Text when inside your domain
  • Golden realms2Allows construction of Blood Altar Blood Altar
in the controlling city.

Visit StructuresEdit

The cooldown on Visit Structures expires during the turn of the player who used them last, and not at the beginning of the global turn. It means that if Sundren and Edouard are playing and Sundren is the first player but Edouard visited Haste Berries last, Edouard will have an opportunity to use them again before Sundren can.

Haste BerriesEdit

Visiting Structure

  • Fully restores Movement Text points of visiting units.
  • +5 Production Text

Reflective PoolEdit

Visiting units are able to see a distant location in its reflection.

Shrine to the Earthen MotherEdit

Visiting Structure Bestows visiting units with 40% Blight Text Protection and Cave Crawling Cave Crawling for 8 Turns Text. Also bestows them with Guard Breaker Guard Breaker for their next battle, and visiting units will now like Subterranean and Blighted terrain for the next 8 Turns Text.

  • +10 Knowledge Text when inside your domain

Shrine to the Fickle MermaidEdit

Visiting Structure Bestows visiting units with Mariner Mariner and +2 Vision Range for the next 8 Turns Text and fully restores their Movement Text.

  • +10 Knowledge Text when inside your domain

Shrine to the Frozen BeautyEdit

Visiting Structure Bestows visiting units with Arctic Concealment Arctic Concealment and Arctic Walking Arctic Walking for 8 Turns Text, and bestows them with Frost Aura Frost Aura for their next battle.

  • +10 Knowledge Text when inside your domain

Shrine to the Guardian AngelEdit

Visiting Structure Bestows visiting units with Holy Champion Holy Champion for 4 Turns Text, fully restores their Health Text, and bestows them with Regrowth Regrowth until the end of their next battle.

  • +10 Knowledge Text when inside your domain

Shrine to the Queen of the SpidersEdit

Visiting Structure Bestows visiting units with Wall Climbing Wall Climbing and Webbing Touch Greater Webbing Touch for their next battle.

  • +10 Knowledge Text when inside your domain

Shrine to the Scarlet DestroyerEdit

Visiting Structure Bestows visiting units with 40% Fire Text Protection for the next 8 Turns Text and Explosive Death Explosive Death and Fire Spit Fire Spit for their next battle.

  • +10 Knowledge Text when inside your domain

Shrine to the Wizard KingEdit

Visiting Structure Bestows visiting units with Life Drain Life Drain, 20px Elven King's Blessing, and High Morale(Ability) High Morale for their next battle.

  • +10 Knowledge Text when inside your domain
  • This version of Life Steal uses a different Icon(Life Stealing instead of Life Stealing ).

Well of SoulsEdit

Well of Souls
Well of Souls +10 Mana Text, +100 Dead Population
Type Visit site (to be confirmed)
Battlefield Enchantment Dark Gift Dark Gift Reward None
Eternal Lords This structure is exclusive to the Eternal Lords expansion.

When explored, add +10 Mana Text, +100 Dead Population when located within your domain. Drinking from the well will heal units, but the living non-Dragon units will be transformed into ghouls (this effect is replenished after 5 Turns Text).

SpawnEdit

Brigand HideoutEdit

Brigands spawn periodically.

  • Items, Gold, Unit
  • Structure is destroyed upon exploration.

Haunted BoneyardEdit

Undead spawn periodically.

  • Items, Gold
  • Structure is destroyed upon exploration

Monster DenEdit

Monsters spawn periodically

  • Items
  • Structure is destroyed upon exploration

Necromantic Circle Edit

Necromantic Circle
Necromantic Circle
Type Spawn site
Battlefield Enchantment Gift of Nekron Gift of Nekron Reward 1 low level item, mana
The magic of this circle summons the dead back to life, to terrorize the surrounding area.
  • Structure is destroyed upon exploration


Pirates' NestEdit

Pirates spawn periodically

  • Items
  • Structure is destroyed upon exploration

HeartsEdit

Heart of the ArcticEdit

  • Removes all Arctic terrain happiness penalties for your units and cities
  • Adds Inflict Frostbite Inflict Frostbite to produced units when in a city's domain
  • +200 Happiness Text when inside your domain

Heart of the BlightEdit

Heart of the Blight +200 Happiness Text
Type Treasure site (to be confirmed) / Heart
Battlefield Enchantment None Reward None
When explored, add +200 Happiness Text when located within your domain.
  • Removes all Blight terrain happiness penalties for your units and cities
  • Adds Poisoned Inflict Severely Poisoned to produced units when in a city's domain
  • This structure can be razed

Heart of the GladesEdit

  • Removes all Temperate terrain happiness penalties for your units and cities
  • Adds Bleeding Inflict Bleeding Wounds to produced units when in a city's domain
  • +200 Happiness Text when inside your domain

Heart of the TropicsEdit

  • Removes all Tropical terrain happiness penalties for your units and cities
  • Adds Immolated Inflict Scorching Heat to produced units when in a city's domain
  • +200 Happiness Text when inside your domain

Heart of the VolcanoEdit

  • Removes all Volcanic terrain happiness penalties for your units and cities
  • Adds Immolated Inflict Immolation to produced units when in a city's domain
  • +200 Happiness Text when inside your domain

OtherEdit

Building PitEdit

A structure is being built here.

Cave Entrance/ExitEdit

A passage that allows units to traverse between surface and underground layers.

Landscaping PitEdit

The Terrain is being changed here.

SignEdit

A sign that contains text.

SpelljammerEdit

Prevents targetting and casting of spells withing a 3-hex radius.

Stone FortressEdit

Defensive structure that projects the owner's domain in a 3-hex radius

TeleporterEdit

You can choose to transport visiting units from this ancient teleporter to the connected destination.

Teleporter DestinationEdit

This is the destination of a teleporter.

WatchtowerEdit

Oversees a 7-hex radius

Wooden FortressEdit

Defensive structure that projects the owner's domain in a 2-hex radius

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