Because theocrats tend not to wield many offensive powers, it is tempting to believe that territories ruled by theocrats are easy to conquer. History has proven this to be foolishness. Theocrats lead the masses by the heart. They heal, persuade, minister and convert. Their zealots are fiercely loyal, convinced to the core that any action they perform will earn them a greater reward in the afterlife. Theocrats bestow power upon their most faithful from two theological sources: the Mandate of Heaven or the terror of the Underworld.
--Gifted Lords of the Third Age, by Ralinstone Pedant, Chronicler
Class Buildings[]
The class buildings of the Theocrat are, in order:
Theocrats have all of their units produced at cities except the Cherub which is summoned. The order in which the units are listed below is the order in which the empire upgrades must be researched. All of the Theocrat's buildings are required to produce all of units.
Hide Units
Show Units
Cherub
'Millicent says they are vessels for the souls of fallen children. Cherubs serve Theocrats to keep a close watch on their loved ones. She believes our son Cedwin, who died of the Blistering Cough, is one of those creepy bulging being with the clawed wings and large empty eyes that continually circle overhead. I'm not convinced. How can it be my son? I'm told they will never rebel against their summoner. Cedwin delighted in rebellion. He never obeyed me. Sometimes I wonder if the Holy Master's peace comes with an otherworldly price.'
--Mysteries of Empty Devotion, Tellen Dandrin, Philosopher in Exile
Unit: CherubOrigin: Theocrat Tier I: 28 Cost: 50 Upkeep: 4 / Can be summoned with Summon Cherub(40 9 /) Abilities:
'He knew I was afraid. I, a simple farmboy, knew nothing of fighting. He put aged hands upon my head and spoke comfortingly of the Allfather. I knew then my life mattered. The enemy hit us with everything they had. I was strong, though many times I thought it was my last breath. A stabbing to the gut, a crushing blow to my skull, a severing blow to my shoulder, yet none wounded me and I fought on. Then it was done and I rejoiced. I ran to find him who blessed me. To my horror, I saw him smiling, his gut bleeding, his arm severed, his head broken. He died for me. That is why I now die for you. I am a martyr.'
'They strike my dark children down without fear. Driven. They believe life's lie of hope. They glow with the wrath of my archenemy. I despair. Oh my lost and broken obedient bones, by what right do these Crusaders destroy you? They are all convinced, unwilling to fear or cower. All of them know my enemy but little. Oh light of lights, how you burn us. We flee before the blinding power of their silver swords and strong armor, until we gather to destroy. Destroy. Destroy. Then their bones will dance for me.'
'The Prophet never came to our town, and we stayed neutral in most matters of politics and battles. Then one day, a man in robes came with holy scrolls and symbols on his staff. He spoke about a Necromancer's horde coming to kill us all. He converted us all to the cause. Eager to assist the Prophet's Evangelist, we readied for war. A simple touch on our foreheads and the Evangelist empowered us to fight. When the darkness came, its undead creatures withered at his touch.'
Human: Costs 160 , 40 , HasSpirit Ray. Also replaces +1 Melee damage at and Ranks with +1 Ranged damage.
Exalted
'We prayed as the undead lumbered toward us. We believed, if we prayed, help would come. Then we saw them, the Exalted, flying overhead. They unsheathed their swords, and like lightning swooped to attack. We fought with joy, seeing these winged heralds. Then one took a mortal blow and my hope faltered. I slew two skeletal swordsmen. There was a blinding flash. The Exalted rose into the air, returning to battle. Our Beloved Prophet gifted them with life after death. If I pray hard enough, maybe he will give me wings.'
--Exalted and Faithful, by Daveen Sontag, Crusader
'Our Prophet led us to a new land, that we might worship Anon in peaceful solitude. But heathens envied our wealth and conspired to steal it. The prophet gathered us to defend our home. He unveiled the Shrine of Smiting. We prayed and were filled with power. We knew we'd conquer. Wherever the Shrine went, the powers of heaven blasted the heathen hordes. The more devout that gathered to pray, the stronger the power of Anon was made manifest. Anon rejoices when we gather around his throne and purge our land of unbelievers.'
Target friendly unit gains +3 melee and ranged strength on each of their damage channel for each tier level difference when attacking or defending against a higher tier unit.
The Holy Spirit infuses the souls of its followers with divine power to slay all that oppose the true cause. Bestows all Devout units on the battlefield with a +10 Strength bonus.
Enchants target owned or vassalled city or Dwelling with a holy aura. Friendly Devout units in the enchanted city's domain gain +60% Protection, and enemy units suffer a -3 penalty.
Forebodes the end of the world. The caster's entire Empire ignores negative morale modifiers and its units gain Strong Will. The caster's enemies suffer 80% Weakness and Cannot Regenerate health.
After taking countless pains and burdens upon them, Martyrs are blessed by God and move beyond their mortal form. Martyrs will evolve into Exalted upon reaching . Evolved units retain Absorb Pain ability.